God of War: Ascension
Tue, 2020-May-05 00:29 UTC
Length - 3:24
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The featured article for Tuesday, 5 May 2020 is God of War: Ascension.
God of War: Ascension is an action-adventure game developed by Santa Monica Studio and published by Sony Computer Entertainment (SCE). The game was first released on March 12, 2013, for the PlayStation 3 (PS3) console. It is the seventh installment in the God of War series and prequel to the entire series. Loosely based on Greek mythology, the game is set in ancient Greece with vengeance as its central motif. The player controls the protagonist Kratos, the former servant of the God of War Ares, who tricked Kratos into killing his wife and daughter. In response to this tragedy, Kratos renounced Ares, breaking his blood oath to the god. Kratos was therefore imprisoned and tortured by the three Furies, guardians of honor and enforcers of punishment. Helped by the oath keeper Orkos, Kratos escapes his imprisonment and confronts the Furies to be completely free of his bond to Ares.
The gameplay is similar to previous installments, focusing on combo-based combat with the player's main weapon—the Blades of Chaos—and other weapons acquired by the new World Weapons mechanic. It continues the use of quick time events and adds a new, promptless, free-form system. Four magical attacks and a power-enhancing ability can be used as alternative combat options, and the game features puzzles and platforming elements. Ascension is the only installment in the series to include multiplayer, which is online-only and features modes for both competitive and cooperative play. It also features a redesigned combat system, new gameplay mechanics, and downloadable content. From October 2012 to March 2013, a social experience was available online in the form of a graphic novel titled Rise of the Warrior, a prequel story that tied into the game's single-player and multiplayer modes.
God of War: Ascension received generally favorable reviews from critics, who praised its fundamental gameplay and spectacle as true to the series, although the story was generally deemed to be less compelling than previous installments. The game's multiplayer element received mixed responses: although reviewers found that the gameplay translated well into the multiplayer element, they criticized the balance and depth of combat. Ascension did not perform as well as its predecessors in terms of sales and awards, but it did receive several nominations, including the Writers Guild of America Videogame Awards's "Outstanding Achievement in Videogame Writing" and the Academy of Interactive Arts & Sciences award for "Outstanding Achievement in Sound Design".
This recording reflects the Wikipedia text as of 00:29 UTC on Tuesday, 5 May 2020.
For the full current version of the article, see God of War: Ascension on Wikipedia.
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